by CheffoJeffo
30. November 2009 21:46
I finally took the plunge and started working on a design for the artwork for the Exidy MultiGame. I want to use the Chiller artwork as the foundation, incorporating elements of the artwork on other games.

I really suck at art and have no experience, so it is slowgoing working through the scans, cleaning them up and then vectoring the results. Fortunately, Gimp and Inkscape are relatively straightforward to use, requiring only patience and a steady hand. And, if all fails, I have the files for Cheyenne artwork.
I have Buster Badshot most of the way done -- need to fill in a hoof and part of a tail.

Well, we'll see how it turns out.